Spa-Francorchamps is more than just a racetrack — it is one of motorsport’s most storied battlegrounds. Originally laid out on public roads in 1921, the circuit evolves into a 14 km monster before being shortened to its modern 7 km form in 1979. Today, it hosts Formula One’s Belgian Grand Prix, the 24 Hours of Spa, and countless top-level racing events.
Track Basics
- Length: 7.004 km / 4.352 miles
- Turns: 20
- Surface: Asphalt
- Location: Stavelot, Belgium
- Major Events: Formula One Belgian Grand Prix, 24 Hours of Spa, FIA WEC, GT World Challenge Europe.
Key Corners & Sections
- La Source (Turn 1): A tight hairpin after the start/finish straight. Braking discipline sets the tone for each lap.
- Eau Rouge / Raidillon (Turns 2–4): A sweeping downhill-left, uphill-right-left sequence that compresses the suspension and tests bravery flat-out.
- Kemmel Straight: A long straight where slipstream battles are common, often deciding overtakes into Les Combes.
- Pouhon (Turn 10): A double-apex downhill left-hander taken at high speed. Tire wear and car balance are crucial.
- Les Fagnes / Campus (Turns 12–14): A technical middle sector sequence where precision matters more than speed.
- Blanchimont (Turn 17): One of the fastest corners in the world, taken nearly flat in modern machinery.
- Bus Stop Chicane (Turns 19–20): The lap’s final challenge, a heavy braking zone demanding careful curb management.
Driving Keys
- Slipstreaming: The Kemmel Straight and run from Stavelot to Blanchimont reward drafting and momentum.
- Tire preservation: Long high-speed corners strain tires, particularly in endurance races.
- Rhythm: Spa punishes inconsistent driving — every corner exit sets up the next sector.
- Multi-class awareness: Endurance events demand awareness as faster and slower cars converge in technical areas.
Why it matters in iRacing
Spa is central to many iRacing special events, including the iRacing Spa 24 Hours. Its blend of history, technical challenge, and sheer speed makes it one of the most beloved and most-raced tracks in the sim.
