The iRacing DX12 Graphics Engine is now nearing completion. In the August 2025 development blog, iRacing showcases new shadow rendering technology and improved environmental...
The iRacing DX12 Lighting system is beginning to take shape. In the February development blog, iRacing shares the first images of its completely rebuilt...
First Look at iRacing’s DX12 Prototype The iRacing DX12 Engine is starting to take shape. In a behind-the-scenes developer update, iRacing shares early footage...
The iRacing DX12 Graphics Engine is now officially in development.In the May 2024 dev blog, iRacing confirms that its rendering team has begun building...
The Ferrari 499P hybrid adjustment has arrived in iRacing, introducing new in-car controls that let drivers fine-tune how the car’s hybrid system distributes power...
Few tracks in iRacing arrive with as much flexibility as Autódromo Hermanos Rodríguez. Seven total configurations give drivers everything from world-class Grand Prix racing...
The iRacing GTP hybrid MGU-K system has been completely overhauled in the latest season update. Drivers quickly noticed that manual hybrid controls such as...
Street circuits, dirt road toys, and long-teased content are lining up for iRacing’s December update. Below is a tight, practical preview based on items...