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Next Build 2026 Season 3 Targeting June 2026
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iRacing Build News, Updates, & Rumors

🛠Next Build: Season 3 -- June 202617 items tracked
13Confirmed
  • BMW M2 Racing (G87)#cars#confirmed#season-3#s3-confirmed
  • Euro NASCAR RC01#cars#nascar#confirmed#season-3#s3-confirmed
  • Formula Vee (Two New Variants)#cars#confirmed#season-3#s3-confirmed
  • BMW M Hybrid V8 Evo#cars#confirmed#season-3#s3-confirmed
  • Dallara IR18 Updates#cars#indycar#confirmed#season-3#s3-confirmed
  • SK Modified and Tour Modified (Ground-Up Physics Refresh)#cars#physics#confirmed#season-3#s3-confirmed
  • Physics Engine Multi-Threading Overhaul#physics#confirmed#season-3#s3-confirmed
  • Pit Speed Enforcement Redesign#features#confirmed#season-3#s3-confirmed
  • WeatherTech Raceway Laguna Seca (Ground-Up Rescan)#road-tracks#confirmed#season-3#s3-confirmed
  • San Diego Street Circuit, Qualcomm Circuit at Naval Base Coronado#road-tracks#confirmed#season-3#s3-confirmed
  • Dirt Oval AI#features#confirmed#season-3#s3-confirmed
  • Heat Racing AI#features#confirmed#season-3#s3-confirmed
  • Summit Point Motorsports Park Refresh#road-tracks#confirmed#season-3#s3-confirmed
1Likely
  • Oval Rubber/Surface Behavior Updates#physics#confirmed#season-3#s3-likely
3Small Chance
  • Future Track Refreshes and Rescans#oval-tracks#road-tracks#confirmed#s3-longshot#season-3
  • iRacing confirms Career Mode is coming! UPDATE 7:#features#wip#s3-longshot#season-3
  • Touring Car / TCR Updates#cars#confirmed#s3-longshot#season-3
Last updated: June 1, 2026

    BMW M2 Racing (G87)

    #cars #confirmed #season-3 #s3-confirmed
    • Officially confirmed for Season 3. The new G87 generation replaces the M2 CS Racing in the official M2 series and is included free in base content, with a cockpit-spanning multi-display dash setup. The previous-gen F87 car stays available for AI, Hosted, and special events. (iRacing Dev Update) (05.29.26)

    Euro NASCAR RC01

    #cars #nascar #confirmed #season-3 #s3-confirmed
    • Officially confirmed for Season 3 as part of the EuroNASCAR partnership, a V8 stock car purpose-built for European road circuits like Brands Hatch, Oschersleben, and Zolder. iRacing notes the physics model is complete but the artwork is “coming in hot,” with a small chance the car could slip to a future build. (iRacing Dev Update) (05.29.26)

    Formula Vee (Two New Variants)

    #cars #confirmed #season-3 #s3-confirmed
    • Officially confirmed for Season 3. Two new Vee variants join the grid alongside the existing free base Vee, which stays exactly as it is today. The two new cars are sold together as a single two-for-one optional purchase, following the pattern used for the two new Street Stocks a couple of years back. (iRacing Dev Update) (05.29.26)

    BMW M Hybrid V8 Evo

    #cars #confirmed #season-3 #s3-confirmed
    • Officially confirmed for Season 3. The BMW M Hybrid V8 is being upgraded to current-day Evo spec, delivered as a free automatic update for all existing owners. No purchase or action needed, the car simply updates in the garage on build day. (iRacing Dev Update) (05.29.26)

    Dallara IR18 Updates

    #cars #indycar #confirmed #season-3 #s3-confirmed
    • Officially confirmed for Season 3. Ramp flaps and an Indy 500 body wicker are being added to the IR18’s aero options as part of its ongoing modernization. iRacing notes they will continue to monitor real-world changes through the IndyCar season. (iRacing Dev Update) (05.29.26)

    SK Modified and Tour Modified (Ground-Up Physics Refresh)

    #cars #physics #confirmed #season-3 #s3-confirmed
    • Officially confirmed for Season 3. A comprehensive ground-up physics refresh has been applied to both the SK Modified and Tour Modified, bringing them in line with iRacing’s latest simulation tools, tires, and enhancements. Greg Hill called the project “long overdue” and teased another oval short-track refresh project for the next build. (iRacing Dev Update) (05.29.26)

    Physics Engine Multi-Threading Overhaul

    #physics #confirmed #season-3 #s3-confirmed
    • Officially confirmed for Season 3 as the first major piece of iRacing’s physics modernization roadmap. The physics tick has been sliced for parallel processing across more CPU threads and the end of tick is now safe to run multi-threaded, with iRacing reporting that CPU usage drops by half or more in full-field sessions across a wide range of hardware. Sets the stage for higher physics tick rates and improved input/FFB rates in future builds. (iRacing Dev Update) (05.29.26)

    Pit Speed Enforcement Redesign

    #features #confirmed #season-3 #s3-confirmed
    • Officially confirmed for Season 3. Pit road speed control has been re-architected around a PID controller targeting the maximum allowable speed, with stricter enforcement and visual-only overspeed for high-powered cars. iRacing’s guidance: pick your gear early, hold full throttle steady on pit road, and do not shift while the limiter is active. (iRacing Dev Update) (05.29.26)

    WeatherTech Raceway Laguna Seca (Ground-Up Rescan)

    #road-tracks #confirmed #season-3 #s3-confirmed
    • Officially confirmed for Season 3 as a complete ground-up rescan and rebuild, the first physical scan update to the track surface since Laguna Seca joined the service in 2008. The new version ships as its own track variation and is automatically granted to anyone who already owned the track. (iRacing Dev Update) (05.29.26)

    San Diego Street Circuit, Qualcomm Circuit at Naval Base Coronado

    #road-tracks #confirmed #season-3 #s3-confirmed
    • NASCAR announced a race at Naval Base Coronado in San Diego for June 2026. iRacing helped design the course layout, with finalization targeted for fall 2025. (NASCAR.com) (07.01.25)
    • UPDATE: Track officially announced February 2026. iRacing confirmed they are building the full track and targeting a June release. (iRacing Dev Update) (02.26.26)
    • iRacerHub: iRacing San Diego Street Circuit (02.26.26)
    • UPDATE: Officially confirmed for Season 3 and officially named the Qualcomm Circuit. Surface transitions from high-grip runway concrete to bumpy asphalt streets, with scenery featuring aircraft hangars and a docked aircraft carrier in the background. iRacing notes you can race the venue a week before the real-world NASCAR event. (iRacing Dev Update) (05.29.26)

    Dirt Oval AI

    #features #confirmed #season-3 #s3-confirmed
    • First mentioned in community comments in April 2023. Has been making steady progress since. Referenced in recent dev updates as continuing to advance. (iRacing Dev Update) (02.26.26)
    • UPDATE: An iRacing staff member has commented they are hoping to ship Dirt Oval AI for the June 2026 (Season 3) build. (Kyle’s S3 Forum Thread) (03.31.26)
    • UPDATE: Officially confirmed for Season 3 as a metered release. Launch support covers the Dirt Legends Ford ’34 Coupe and Dirt Street Stock, plus a healthy list of tracks, with more cars and tracks rolling in over future seasons. (iRacing Dev Update) (05.29.26)

    Heat Racing AI

    #features #confirmed #season-3 #s3-confirmed
    • Referenced alongside Dirt Oval AI progress. Heat racing format for AI sessions has been in development as part of broader AI racing improvements. (iRacing Dev Update) (02.26.26)
    • UPDATE: An iRacing staff member has commented they are hoping to ship Heat Racing AI for the June 2026 (Season 3) build. (Kyle’s S3 Forum Thread) (03.31.26)
    • UPDATE: Officially confirmed for Season 3, debuting in Single Race and expanding in future updates. Pairs with the new Dirt AI to enable AI-driven heat racing scenarios. (iRacing Dev Update) (05.29.26)

    Summit Point Motorsports Park Refresh

    #road-tracks #confirmed #season-3 #s3-confirmed
    • iRacing confirmed they are rebuilding the artwork at Summit Point to meet current standards. Described as a refresh, not a rescan. (iRacing Dev Update) (11.14.25)
    • UPDATE: Confirmed as a two-season project shipping in June 2026. (iRacing Dev Update) (02.26.26)
    • UPDATE: Re-confirmed as shipping in Season 3 (June 2026) per the May dev update. (iRacing Dev Update) (05.29.26)

    Lamborghini Temerario GT3

    #cars #rumor
    • The Temerario GT3 replaced the Huracán GT3 in real-world racing, debuting at the 12 Hours of Sebring in March 2026. iRacing currently uses the Huracán GT3 EVO as a stand-in for its DTM series because the Temerario is not yet available. The existing Lamborghini partnership and the DTM gap make this a likely future addition. No official announcement. (Community speculation, DTM partnership gap) (04.11.26)
    • Could the Lamborghini Temerario GT3 Be Coming to iRacing? (04.11.26)

    New Entry-Level Vehicle… Caterham Seven? UPDATE 2:

    #cars #confirmed
    • iRacing confirmed a new entry-level car is coming with a new partner, describing it as “a thrill to drive in the sim, while also providing an academic entry point to auto racing and simulation racing.” (iRacing Dev Update) (11.14.25)
    • UPDATE: A hint could be in the early first look at iRacing Arcade where the Fiat 500 appears. (Fiat 500 in iRacing Arcade image) (11.17.25)
    • UPDATE 2: A Caterham Seven has now shown up in iRacing Arcade as well. iRacing Arcade has been used before as a soft preview for upcoming content, making both appearances worth watching. The Caterham fits the “academic entry point” description well. In real-world motorsport it is one of the most widely used driver development tools, especially in UK club racing where it serves as many drivers’ first proper race car. No official confirmation on which vehicle it actually is, or whether both eventually make it in. (iRacing Arcade Post on X) (03.19.26)
    • Is the Caterham Seven iRacing’s Next Entry-Level Car? (04.07.26)

    2027 Mercedes AMG GT3 Coming to iRacing?

    #cars #rumor
    • The 2027 Mercedes-AMG GT3 is confirmed for real-world IMSA competition. No iRacing announcement, but iRacing has existing relationships with both Mercedes and IMSA, making it a reasonable candidate for a future addition. Nothing official. (IMSA Post on X) (03.24.26)

    Oval Rubber/Surface Behavior Updates

    #physics #confirmed #season-3 #s3-likely
    • Oval surface behavior and rubber buildup modeling mentioned as an active area of development. Part of ongoing physics improvements for oval racing. (iRacing Dev Update) (02.26.26)
    • UPDATE: Confirmed as a multi-season project; began partially rolling out in Season 2 with continued rubber buildup and surface behavior improvements planned for subsequent releases. (iRacing Dev Update) (02.26.26)

    Future Track Refreshes and Rescans

    #oval-tracks#road-tracks #confirmed #s3-longshot#season-3
    • Brands Hatch refresh previously mentioned. (iRacing Dev Update) (07.01.23)
    • UPDATE: Multiple IndyCar-related track projects confirmed underway, a mix of art refreshes and full rescans. (iRacing Dev Update) (11.14.25)
    • UPDATE 2: A four-track US scan trip announced covering road circuits from the Midwest to Monterey County, California. Likely implies Mid-Ohio, Road America, Milwaukee, and Laguna Seca at minimum. (iRacing Dev Update) (11.14.25)
    • UPDATE 3: Scan team described as overbooked with a stacked schedule. International scan partners also lined up for multiple new scans. (iRacing Dev Update) (02.26.26)
    • UPDATE: WeatherTech Raceway Laguna Seca has been officially confirmed for Season 3 as a full ground-up rescan and now lives as its own item. Mid-Ohio, Road America, and Milwaukee rescans are also complete with production underway. (iRacing Dev Update) (05.29.26)

    Spark: iRacing’s New Graphics Engine UPDATE 2:

    #graphics #confirmed
    • iRacing has been sharing incremental updates on their next-gen graphics engine since 2024. Early teasers showed new sky models and tree shadows. (iRacing Dev Update) (02.19.25)
    • UPDATE: August 2025 teaser images showed continued progress with improved environmental detail. (iRacing Dev Update) (08.21.25)
    • UPDATE 2: The “Spark” code name was first publicly used in the February 2026 dev update. Night lighting improvements highlighted. (iRacing Dev Update) (02.26.26)
    • iRacerHub: iRacing 2026 Roadmap and Future Tech (02.26.26)
    • See all Spark news on iRacerHub (02.26.26)
    • iRacerHub: iRacing Spark Engine: What It Is and What It Will Change (04.10.26)

    NTMv10 Future Tire Model

    #physics #confirmed
    • A major tire model evolution announced May 2024. Restructuring tire interface code and overhauling contact patch and tire shape modeling for more accurate dynamics and wear. (iRacing Dev Update) (05.14.24)
    • UPDATE: Teaser images shared August 2024. Named NTMv10 in November 2024 with more teasers. (iRacing Dev Update) (11.08.24)
    • UPDATE 2: Additional improvements include double-precision physics calculations and a new FFB calibration tool for more consistent force feedback across cars. (iRacing Dev Update) (02.26.26)
    • iRacerHub: iRacing NTMv10: What the New Tire Model Actually Changes (04.11.26)

    Aston Martin Vantage AMR-LMH (GTP)

    #cars #confirmed
    • Signed mid-2025. iRacing was still collecting data as of January 2026. (iRacing Dev Update) (01.01.26)
    • UPDATE: Multimatic signed on to the project, giving iRacing access to all the data they need. Biggest hurdle cleared, but still a while out. (iRacing Dev Update) (02.26.26)

    iRacing confirms Career Mode is coming! UPDATE 7:

    #features #wip #s3-longshot#season-3
    • iRacing first mentioned Career Mode in its July 2026 development update, describing it as a “realistic and engaging Career Mode built true to the authentic nature of what iRacing and real world racing is all about.” No timeline given. (iRacing Dev Update) (07.26.23)
    • UPDATE: Career Mode team making “significant headway” with design, sim engineering, web engineering and backend systems all engaged. (iRacing Dev Update) (11.03.23)
    • UPDATE 2: iRacing said delivering Career Mode would take into 2025, with incremental improvements to career-adjacent UI systems coming along the way. (iRacing Dev Update) (02.14.24)
    • UPDATE 3: Career Mode split into two phases. Phase 1 is “AI Championships” — a structured single-player ladder from grassroots racing to the top of the sport. Phase 2 is the full career experience. AI Championships targeted for 2025. (iRacing Dev Update) (11.13.24)
    • UPDATE 4: iRacing confirmed Career Mode took a detour while core sim and AI systems required for the mode were built, including Adaptive AI. Development back on track as of this update. (iRacing Dev Update) (05.20.25)
    • UPDATE 5: Career Mode confirmed well underway. iRacing described AI driver-powered racing ladders, a Save Game feature, and multiple teams working on it as their top priority. No release window given. (iRacing Dev Update) (08.21.25)
    • UPDATE 6: Brief mention — “large-scale project involving teams across multiple departments.” More details promised for next update. (iRacing Dev Update) (11.14.25)
    • The Future of iRacing: New Graphics, Career Mode, and 2026 Roadmap (01.20.26)
    • UPDATE 7: Full end-to-end game loop testing underway. iRacing said the initial release is designed as a foundation for continuous expansion over future seasons. More details promised for the next dev update. (iRacing Dev Update) (02.26.26)
    • See all Career Mode news

    Bowman Gray Stadium coming to iRacing? UPDATE 3:

    #oval-tracks #rumor
    • NASCAR announced the 2025 Clash would be held at Bowman Gray Stadium, marking the Cup Series’ first visit to the historic quarter-mile since 1971. iRacing has a history of adding tracks ahead of their NASCAR schedule debut. The LA Coliseum appeared in iRacing before it hosted a Clash. The track was scanned ahead of the event, but reports indicate the scan was done for Goodyear tire data, not iRacing content development. (NASCAR Post on X) (08.17.24)
    • UPDATE: The 2025 Clash at Bowman Gray ran February 2, 2025. No iRacing announcement followed the event. (source) (02.02.25)
    • UPDATE 2: NASCAR confirmed the 2026 Clash would return to Bowman Gray. Still no iRacing announcement. (NASCAR.com) (07.09.25)
    • UPDATE 3: The 2026 Clash ran February 4 at Bowman Gray. Still no word from iRacing. (02.05.26)

    Arlington Street Course

    #road-tracks #rumor
    • Possibly coming due to the IndyCar video game expected in the second half of 2026. No official word. (08.21.25)

    Detroit Street Course

    #road-tracks #rumor
    • Possibly coming due to the IndyCar video game expected in the second half of 2026. No official word. (08.21.25)

    Markham Street Course

    #road-tracks #rumor
    • Possibly coming due to the IndyCar video game expected in the second half of 2026. No official word. (08.21.25)

    Washington D.C. Street Course

    #road-tracks #rumor
    • Possibly coming due to the IndyCar video game expected in the second half of 2026. No official word. (08.21.25)

    NASCAR Euro Series Vehicle

    #cars #confirmed
    • Announced June 2025. No further details on timeline or specific vehicle model. (iRacing Dev Update) (06.01.25)

    Kyalami Grand Prix Circuit

    #road-tracks #rumor
    • Possibly leaked via the iRacing Arcade trailer in October 2025. Likely to be announced alongside other Arcade track confirmations. Nothing official. (10.01.25)

    Touring Car / TCR Updates

    #cars #confirmed #s3-longshot#season-3
    • Season 2 2026 shipped a major TCR overhaul. Additional touring car updates or additions may still follow depending on community reception. (03.11.26)

    Winchester Speedway

    #oval-tracks #wip
    • Winchester has appeared in work-in-progress teaser content (07.23). The half-mile Indiana oval is a staple of short track racing in the US. No release timeline announced. (07.01.23)

    Croft Circuit

    #road-tracks #wip
    • Croft Circuit has appeared in work-in-progress teaser content (08.24). The 2.13-mile North Yorkshire circuit is a British Touring Car Championship staple. No release timeline announced. (08.01.24)

    Berlin Raceway

    #oval-tracks #stalled
    • Confirmed scanned. Track released a statement in January 2025 (01.25) saying they’d love to be on iRacing but it’s not in the plans for now. (01.01.25)

    Illinois State Fairgrounds

    #dirt-oval-tracks #stalled
    • One-mile dirt track. Plans to scan mentioned September 2024 (09.24). Unknown if the scan was completed. (09.01.24)

    Florence Motor Speedway

    #oval-tracks #stalled
    • Confirmed scanned August 2024 (08.24). Production status unknown. One of the CARS Tour tracks. (08.01.24)

    Bahrain International Circuit

    #road-tracks #confirmed
    • Confirmed for 2026 release in November 2025 dev update (11.25). Part of iRacing’s future track pipeline. (11.14.25)

    Circuit Paul Ricard

    #road-tracks #confirmed
    • Confirmed for 2026 release in November 2025 dev update (11.25). Part of iRacing’s future track pipeline. (11.14.25)

    Circuit Ricardo Tormo

    #road-tracks #confirmed
    • Confirmed via NASCAR Euro Series partnership (06.26.25). Part of iRacing’s future track pipeline. (06.26.25)

    Dirt Oval Improvements

    #features #confirmed
    • Broader dirt oval improvements referenced alongside Dirt Oval AI work. Covers physics, surface behavior, and general dirt racing experience upgrades. (11.14.25)

    GT3 Pit Stop Animation

    #features #confirmed
    • New pit stop animations for GT3 class vehicles are confirmed in development. No release timeline. (11.14.25)

    New Helmet Model

    #features #confirmed
    • A new helmet model is in the works. Part of ongoing visual fidelity improvements. (11.14.25)

    Race Control Improvements

    #features #confirmed
    • Race control system improvements confirmed in development. Will affect how penalties, flags, and race management work in organized sessions. (11.14.25)

    Save Feature

    #features #confirmed
    • A save/resume feature for races has been referenced in connection with Career Mode development. Would allow pausing and resuming offline sessions. (11.14.25)

    Indianapolis Motor Speedway Dirt Oval

    #dirt-oval-tracks #stalled
    • Confirmed scanned summer 2021. Was likely paused due to MSG/IndyCar exclusive rights. IMS signed a new iRacing contract January 2024. (11.14.25)

    Pukekohe Park Raceway

    #road-tracks #stalled
    • Confirmed scanned February 2020. Track closed permanently April 2023. Status unknown. (11.14.25)

    Salem Speedway

    #oval-tracks #rumor
    • Rumored based on community interest and iRacing’s ongoing expansion of short track content. Nothing confirmed. (04.01.26)

    TT Circuit Assen

    #road-tracks #rumor
    • Rumored based on community interest. The Dutch circuit is famous for MotoGP but also hosts car racing events. Nothing confirmed. (04.01.26)

    Palm Beach International Raceway

    #road-tracks #stalled
    • Formerly Moroso. Scanned, possible tech track release. Track closed in real life in early 2022. (01.01.22)

    Anderson Speedway

    #oval-tracks #stalled
    • Quarter-mile Indiana oval. Confirmed scanned but no production updates in years. (08.01.14)

    Belleville High Banks

    #oval-tracks#dirt-oval-tracks #stalled
    • Announced in 2017, nothing since. (01.01.17)

    Rockingham Speedway (US)

    #oval-tracks #stalled
    • The one-mile North Carolina oval. No recent updates on development status. (04.01.26)

    Montgomery Motor Speedway

    #oval-tracks #stalled
    • Mentioned on the pipeline December 2013. Reportedly scanned August 2014. No updates. (12.01.13)

    Miller Motorsports Park

    #road-tracks #stalled
    • Scanned, may release as a tech track. Last mentioned May 2013. (05.01.13)

    Rockingham Motor Speedway (UK)

    #oval-tracks #stalled
    • Signed March 2013. No production updates since. (03.01.13)

    New Jersey Motorsports Park

    #road-tracks #stalled
    • Technically available as a tech track but the artwork remains unfinished. (04.01.26)

    Mallory Park

    #road-tracks #stalled
    • Signed July 2012. Nothing since. (07.01.12)

    🔥 Hot Topics

    Spark (New Graphics Engine)

    iRacing’s next-gen DX12 renderer — in development since 2024, codename revealed Feb 2026.

    See all Spark articles →
    Career Mode

    Single-player AI Championships mode — full game loop testing underway as of Feb 2026.

    See all Career Mode articles →
    New Tire Model (NTMv10)

    Major physics overhaul with double-precision calculations and improved contact patch modeling.

    See all NTM articles →
    Rain

    Dynamic weather racing — one of iRacing’s longest-running development projects.

    See all Rain articles →
    Dirt Racing

    Dirt oval AI, surface dynamics, and expanding dirt content — multiple active projects.

    See all Dirt articles →
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