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  • Build Notes: 07.31.2008
    2008 Updates

    Build Notes: 07.31.2008

    Sim The sim will properly recognise 4GB or more of system RAM. The replayMemoryOverride setting in core.ini will no longer cause sim to fail to load if size is set too large. Fix buffer overflow bug in garage when using long filenames for setups for most cars that could sometimes cause setups to not load…

    Read More Build Notes: 07.31.2008Continue

  • Build Notes: 07.25.2008
    2008 Updates

    Build Notes: 07.25.2008

    Some fixes have been made to the collision detection for the Radical SR8, the SK Modified, and the Late Model. A bug that had caused a chat server to crash has been fixed.

    Read More Build Notes: 07.25.2008Continue

  • 07.23.2008 Build Notes
    2008 Updates

    07.23.2008 Build Notes

    Graphics Added a new graphics option, RefreshRateHz, to renderer.ini (located in ‘My Documents/iRacing’ on XP). This setting overrides the full-screen refresh rate used by the simulation. The default value is 0, which allows Direct3D to select a safe refresh rate. Use extreme caution if manually overriding this setting, as an invalid value may cause the…

    Read More 07.23.2008 Build NotesContinue

  • Official: Pontiac Solstice Confirmed as iRacing Launch Content
    Pontiac Solstice

    Official: Pontiac Solstice Confirmed as iRacing Launch Content

    In July 2008, iRacing officially announced that the Pontiac Solstice iRacing would be a core piece of content for the platform’s August launch. Developed in collaboration with the GM Performance Division, the digital Solstice is a faithful recreation of the Z0K Club Sport version—a car that won consecutive SCCA national titles. This announcement confirms that…

    Read More Official: Pontiac Solstice Confirmed as iRacing Launch ContentContinue

  • Official: Pavement Sprint Car Confirmed for Launch
    Formula Car | iRacing Cars | Sprint Car

    Official: Pavement Sprint Car Confirmed for Launch

    It is official: the 410 cubic inch pavement iRacing Sprint Car is coming to the service. iRacing has confirmed that this legendary “roller skate” will be a centerpiece of its oval racing lineup at launch. This car is not just another addition to the roster; it is the definitive American grassroots racer. With a power-to-weight…

    Read More Official: Pavement Sprint Car Confirmed for LaunchContinue

  • Official: SCCA Spec Racer Ford Launching with iRacing
    SCCA Spec Racer Ford MKII

    Official: SCCA Spec Racer Ford Launching with iRacing

    The Spec Racer Ford iRacing partnership is officially a reality. iRacing.com and the Sports Car Club of America (SCCA) have jointly announced a multi-year agreement naming iRacing the “Official Motorsport Simulation of the SCCA.” As the centerpiece of this collaboration, the SCCA Spec Racer Ford is joining the service as a foundational car in the…

    Read More Official: SCCA Spec Racer Ford Launching with iRacingContinue

  • Build Notes: 06.25.2008
    2008 Updates

    Build Notes: 06.25.2008

    User Interface Force Feedback ‘Dampening’ option removed ‘ it no longer did anything. Corrected sorting order for numerical columns in Session screen tabs. Re-ordered sound options to ‘Simulation’ and ‘Voice Chat’ sections to clarify the options’ intents. Cleaned up voice chat notifications. Removed voice chat ‘you are transmitting’ sound ‘ people thought that they were…

    Read More Build Notes: 06.25.2008Continue

  • Web & Build Notes: 06.05.2008
    2008 Updates

    Web & Build Notes: 06.05.2008

    Physics Updates Cars which have just reappeared either due to having a large position or orientation discrepancy (usually during a crash) or whose driver has just entered the car are now not collideable for two seconds after appearing. This should alleviate some problems with being taken out by latency effects or unfortunate pit exits. All…

    Read More Web & Build Notes: 06.05.2008Continue

  • Official: The C&R Racing Silver Crown Announced
    Silver Crown

    Official: The C&R Racing Silver Crown Announced

    The Silver Crown iRacing partnership is official. iRacing has formally announced the addition of the C&R Racing Silver Crown to its premier oval racing lineup. Known as the “Big Cars” of the United States Auto Club (USAC), these front-engine, open-wheel beasts represent the ultimate challenge in American short-track and speedway racing. This announcement confirms that…

    Read More Official: The C&R Racing Silver Crown AnnouncedContinue

  • Rumors: The “Roller Skate” Sprint Car Coming to iRacing
    Formula Car | iRacing Cars | Sprint Car

    Rumors: The “Roller Skate” Sprint Car Coming to iRacing

    The iRacing Sprint Car rumors are currently the talk of the short-track community. As iRacing prepares its initial roster of vehicles, whispers have surfaced regarding the inclusion of the ultimate American “roller skate.” This isn’t just another oval car; it is a machine that hearkens back to the era of Vukovich and Parnelli Jones—a time…

    Read More Rumors: The “Roller Skate” Sprint Car Coming to iRacingContinue

  • Rumors: The SCCA Spec Racer Ford is Coming to iRacing
    SCCA Spec Racer Ford MKII

    Rumors: The SCCA Spec Racer Ford is Coming to iRacing

    The Spec Racer Ford iRacing rumors are picking up speed as the simulator nears its public debut. SCCA club racing has long been the backbone of American amateur motorsport. It only makes sense that iRacing would seek to include one of its most iconic vehicles. Leaks from internal testing suggest that a laser-scanned version of…

    Read More Rumors: The SCCA Spec Racer Ford is Coming to iRacingContinue

  • Rumors: Pontiac Solstice Joining the iRacing Rookie Lineup
    Pontiac Solstice

    Rumors: Pontiac Solstice Joining the iRacing Rookie Lineup

    The Pontiac Solstice iRacing rumors are currently the primary focus for early sim racing adopters. As iRacing prepares for its 2008 launch, the demand for a dedicated “rookie” road car has never been higher. Unlike the high-horsepower prototypes seen in early tech demos, whispers from the development labs suggest that iRacing has secured the license…

    Read More Rumors: Pontiac Solstice Joining the iRacing Rookie LineupContinue

  • Build Notes: 05.04.2008
    2008 Updates

    Build Notes: 05.04.2008

    Website The iRacing member site has undergone a major art and design overhaul. Please be advised that the website redesign is not finished and there are still incomplete pages and functionality. There is also quite a bit of work that needs to be done for the site to look as it should using IE6 and…

    Read More Build Notes: 05.04.2008Continue

  • Rumors: The “Ground Pounder” SK Modified Coming to iRacing
    iRacing Cars | NASCAR & Oval | NASCAR SK Modified

    Rumors: The “Ground Pounder” SK Modified Coming to iRacing

    The NASCAR SK Modified iRacing rumors are currently the hottest topic in the Northeast short-track community. For decades, the Modified has been the undisputed king of the bullrings, and sim racers are desperate for a digital version that captures the raw, open-wheel aggression of these “ground pounders.” Leaked reports suggest that iRacing is focusing on…

    Read More Rumors: The “Ground Pounder” SK Modified Coming to iRacingContinue

  • Rumors: The USAC “Big Cars” are Coming to iRacing
    Silver Crown

    Rumors: The USAC “Big Cars” are Coming to iRacing

    The Silver Crown iRacing rumors are gaining massive traction as the service prepares for its debut. Whispers from within the development team suggest that iRacing is working on a high-fidelity recreation of the “Big Cars”—the legendary front-engine, open-wheel beasts that dominated the American championship circuit for decades. If these rumors are true, sim racers are…

    Read More Rumors: The USAC “Big Cars” are Coming to iRacingContinue

  • 2009.01.28 Build Release Notes
    2009 Updates

    2009.01.28 Build Release Notes

    Website Replays page Saved replays are stored on your local hard drive. The web interface to your saved replays allows you to filter which ones you’d like to look for and easily launch the simulator to view them. STATS > Clubs & Divisions has been removed and replaced by STATS > Regional Here, you can…

    Read More 2009.01.28 Build Release NotesContinue

  • Getting Around // Martinsville Speedway
    #News & Updates

    Getting Around // Martinsville Speedway

    Driving Fast At Martinsville Martinsville Speedway is a short, paperclip-shaped track with tight corners, a flat surface, and very little room for error. To drive fast at Martinsville, you’ll need to be precise with your steering and braking, and be able to maintain a good rhythm through the turns. Here’s a detailed guide on how…

    Read More Getting Around // Martinsville SpeedwayContinue

  • Wiki

    Week 13 is Here Again

    The end of the season is upon us again! With that in mind, it’s time to get going with some of our fun one-week series for Week 13, as well as wrapping up some of our biggest official series with one more week of points-paying action. Here’s a look at everything you’ll have to choose…

    Read More Week 13 is Here AgainContinue

  • Wiki

    2018 S1 Patch 2 Release Notes [2018.02.09.01]

    CHANGE LOG: Simulation – Fixed a bug that could very rarely cause the Simulation to crash, while loading data at the beginning of a session.  Race Servers – Optimized several operations within the race server code. Some of the optimizations reduce the CPU load on the race servers throughout the session. Some of the optimizations…

    Read More 2018 S1 Patch 2 Release Notes [2018.02.09.01]Continue

  • Wiki

    2018 S1 Patch 1 Hotfix 3 Release Notes [2018.01.31.01

    This update contains several fixes for the 2018 Season 1 Patch 1 update.  CHANGE LOG: membersite – Updated some informational text for the Stats pages.  Physics – The object settling process is now run before dirt is added to tracks. – – This prevents objects from appearing to float above the racing surface at dirt tracks. …

    Read More 2018 S1 Patch 1 Hotfix 3 Release Notes [2018.01.31.01Continue

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