iRacing DTM Series Heads to Brands Hatch for Week 4
Week 4 of the iRacing DTM Series heads to Brands Hatch Grand Prix Circuit. Here is what to expect from the 55-minute GT3 races running through July 6.
Week 4 of the iRacing DTM Series heads to Brands Hatch Grand Prix Circuit. Here is what to expect from the 55-minute GT3 races running through July 6.
The handling differences between rear-engine and front-engine GT3 cars in iRacing are real and show up in races. Here’s what to know before you pick your first GT3.
The iRacing Firecracker 400 2026 runs June 30 through July 6 at Daytona on the 1987 NASCAR Legends cars. Here is what to know about format, tires, and strategy before race week.
Steven Wilson won eNASCAR Race 4 at Dover Motor Speedway in overtime, claiming his second win of the 2026 season over teammate Femi Olatunbosun after fighting back from an early crash.
Sim Gaming Expo 2026 returns to Schaumburg, IL on September 18-20 with iRacing competition for the second year. Here is what sim racers need to know.
iRacing rain racing is one of the sim’s most technically impressive features, yet the community keeps asking the same question: why does it only show up two or three weeks per season?
iRacing Season 3 Patch 2 is live. Here are the full release notes covering pit speed limiter fixes, GT3 TC tuning, Fuel Calculator crashes, and more.
Pikes Peak International Raceway is closing after the 2026 season. The iRacing community is calling on the sim to scan and preserve it before the oval is lost for good.
Bobby Zalenski won the inaugural eNASCAR race at Naval Base Coronado on Tuesday night, claiming his 20th career win and tying Nick Ottinger for second all-time in Championship Series victories.
iRacing Season 3 brings the biggest GT3 BoP update in recent memory, with seven cars adjusted across power, fuel economy, and aerodynamics. Here is a full car-by-car breakdown plus early community reaction.
iRacing Season 3 introduced series-specific pit stop rules. Here is which rulesets apply to which cars and what the differences mean for pit strategy.
iRacing Season 3 redesigns pit road speed enforcement around a PID controller that targets the exact speed limit. Here is what changed and how to drive pit road correctly under the new system.
iRacing Season 3 2026 dropped today. New cars, Laguna Seca rebuilt from scratch, Qualcomm Circuit, dirt AI, four new UI widgets, and physics changes across the board. Here is everything in the build.
iRacing has rebuilt WeatherTech Raceway Laguna Seca from the ground up in Season 3 2026, using brand-new scan data for the first time since the circuit launched in 2008. Here is what changed and what it means.
Complete official release notes for iRacing Season 3 2026, build 2026.06.09.01. Every car update, track change, UI feature, and physics change from the full build.
iRacing Season 3 ships Control Profiles, a native UI system for saving, loading, and switching input configurations without managing .cfg files manually.
iRacing’s SK Modified and Tour Modified both received a full ground-up physics refresh in Season 3 2026, including new tires, rebuilt suspension geometry, and separated tech limits.
iRacing Season 3 ships a native fuel calculator widget with real-time consumption data, pit window display, and green-white-checker projections. No spreadsheet or third-party app required.
NASCAR 26 is confirmed and well into development according to iRacing VP Kevin Bobbitt. Here is what we know about the next NASCAR console game.
iRacing Season 3 ships four native track map modes built directly into the sim engine, with a new lightweight data packet that avoids the CPU overhead of third-party overlays.