iRacing Arcade landed on PlayStation 5 and Xbox Series X|S on August 21, and the iRacing Arcade console release brought something the iRacing brand has never offered before: four-player local split-screen. For $24.99, console players can run races with up to three others on the same screen. iRacing Studios confirmed both details in the August 2026 development update. The same update included a simultaneous content release for PC players at no extra cost.
Also See
➡️ iRacing Arcade PS5 and Xbox Launch Date and Price
📺 iRacing August 2026 Development Update
What Comes With the iRacing Arcade Console Launch
The headlining addition is four-player local split-screen. Up to four players can race on the same screen at once, and no one in the group needs a separate online subscription to join. Because most sim-adjacent racing games focus on solo or online modes, local multiplayer is genuinely rare in the genre. That makes split-screen a meaningful differentiator for anyone who wants to run races with friends or family without setting up separate rigs or accounts for each person.
The game is priced at $24.99 on both PlayStation 5 and Xbox Series X|S. PC players received the same content update through Steam at the same time. Existing PC owners got it at no extra charge. That approach maintains feature parity between console and PC from day one, so players on either platform access the same modes and content without fragmentation.
iRacing Arcade is a distinct product from the main iRacing simulation service. The main platform is subscription-based, PC-only, and centered on license progression, official series, and high-fidelity physics. iRacing Arcade, in contrast, is a one-time purchase built for pick-up-and-play sessions. The console launch extends that accessibility further. The main sim targets dedicated racers who invest in hardware and practice time. Arcade serves anyone who wants a quick, competitive race without a steep learning curve.
That distinction matters when thinking about who the console release is for. For casual racing fans or households with younger players, the iRacing Arcade console version is a much lower barrier to entry than the main simulation platform. The split-screen mode in particular turns it into a social experience rather than a solo or online one. It sits comfortably alongside other couch co-op racing options while carrying the iRacing Studios name and physics foundation underneath.
iRacing Studios on Console in 2026
iRacing Studios is expanding its console footprint in 2026. NASCAR 26, also developed by iRacing Studios, is set to launch on September 18 on PlayStation and Xbox. The Arcade console release arrived first, and together the two titles give iRacing Studios a multi-game console presence within the same calendar year. The main PC simulation platform remains unchanged and is not moving to console.
The move to console marks a meaningful turn from iRacing’s roots. iRacing launched in 2008 as a PC-exclusive service and held that position for nearly two decades. Its user base built up around sim rigs, motion platforms, and direct-drive wheels. Arcade targets a different kind of player entirely, one who reaches for a controller rather than a racing wheel. Whether that audience crosses over to the main sim is an open question. However, the console launch puts iRacing Studios in front of a far larger potential player base than the simulation platform alone reaches.
iRacing Arcade is available now on PlayStation 5, Xbox Series X|S, and PC via Steam. The console version is $24.99. For anyone considering the title, the four-player split-screen support is the strongest reason to choose the console version for group play. It is one of the more accessible onramps to the iRacing Studios universe, and local split-screen sets it apart from the PC experience in a practical way.
