Session Re-registration
– Fixed a bug that would cause a rejection of your attempt to re-register yourself as a driver in an Open Practice or Hosted non-teams session after having Withdrawn from that session.
Race Control
– “Incident” report messages are now tagged and colored as such, instead of being tagged and colored as system messages. This means that these messages will no longer be filtered-away while in-car if you happen to have “disable system messages while driving” checked on the Options screen.
– Add an app.ini setting to allow disabling the display of Incident report messages while driving.
Telemetry
– Output teamID to telemetry for the Trading Paints guys to reference.
– Report idle rpm.
Oculus Rift
– Fix mouse code to operate properly with HMD’s of various resolutions – allows mouse to access the bottom of the screen in DK1 again.
Misc
– In non-team sessions, do not allow spotters/crew to remove the driver, call for a tow, etc.
– Add a note about driver change rules to info tab so there is no confusion in a driver swap session.
– Fix bug where spotter would say you can’t clear black flags on a restart after reporting that your car is too damaged to continue.
– Fixed a possible voice chat crash bug.
Cars
– Thrustmaster sponsorship added.
Chevrolet Monte Carlo SS
– Updated the rpms that the rev lights come on at to match the new rev limit.
Chevrolet Silverado
– Updated setups: california.sto, homestead.sto, phoenix_2012.sto, texas_oval.sto.
Chevrolet SS-Gen6
– Updated setups: california.sto, homestead_oval.sto, phoenix_2012.sto, richmond.sto, texas_oval.sto.
Dallara DW12
– Fixed a bug that could let the reduced aero drag of a 2/3 radiator inlet to carry through to the race from qualifying.
– Updated setup: dover.sto.
Ford Fusion-Gen6
– Updated setups: california.sto, homestead_oval.sto, phoenix_2012.sto, richmond.sto, texas_oval.sto.
Ford GT
– Front spoiler now has collision spheres.
– Spinning wheels are now less transparent.
Ford GT GT3
– GT3 BOP update: increased downforce by 5%, and reduced high speed understeer.
– Front spoiler now has collision spheres.
– Spinning wheels are now less transparent.
– Attempted to fix the brake poke-through-with-damage issues.
– Adjusted visual wheel positioning to minimize tires poking through fenders.
Holden Commodore VF V8
– Fixed a bug where the 0 and 9 digits on the windshield were swapped.
– Increase reflectivity of car (we freshly waxed it).
McLaren MP4-12C GT3
– GT3 BOP update: reduced this season’s ballast from +30kg to +15kg.
Radical SR8
– Allow 70 N/mm to 180 N/mm spring rates.
Ruf RT 12R AWD
– Remove rear bottom logo as they are conflicting with license plate on AWD and RWD versions.
Ruf RT 12R RWD
– Remove rear bottom logo as they are conflicting with license plate on AWD and RWD versions.
Ruf RT 12R Track
– GT3 BOP update: decreased downforce by 5% downforce and added more rear wing drag sensitivity.
Sprint Car
– Slightly increased tire grip.
– Slightly increased power.
Toyota Camry-Gen6
– Updated setups: california.sto, homestead_oval.sto, phoenix_2012.sto, richmond.sto, texas_oval.sto.
Bristol Motor Speedway
– Updated loading screen background.
Gateway Motorsports Park
– The Road configuration is now available.
– Added a checkpoint for the pit exit of the Oval configuration so that you can no longer merge before corner exit off of Turn 2.
– Various small bug fixes.
Irwindale Speedway
– Fixed course cutting black flag bug at the Figure Eight configuration.
USA International Speedway
– Updated loading screen background.
ALSO SEE
Three iRacing Tracks Get Major Visual Overhauls in Season 2
Lanier National Speedway, Langley Speedway, and USA International Speedway all received full visual overhauls in the iRacing Season 2 build.
2026 Season 2 Initial Release Notes [2026.03.09.03]
The full official release notes for iRacing’s 2026 Season 2 build, posted March 10, 2026.
Barber Motorsports Park Has Been Fully Rebuilt in iRacing Season 2
Barber Motorsports Park has been rebuilt from the ground up in iRacing’s 2026 Season 2 update, with all-new laser scan data and a complete art overhaul. Existing owners get the upgrade for free.
Everything New in iRacing 2026 Season 2
Two new cars, a brand new street circuit, a rebuilt track, four new HUD features, and a stack of car class overhauls. Here’s everything in iRacing’s 2026 Season 2 build.
iRacing Is Collaborating with Microsoft Research on AI Driver Coaching
iRacing is building AI driver coaching natively into the sim through a Microsoft Research collaboration using a Large Action Model, currently in the integration phase.
iRacing’s New Graphics Engine ‘Spark’ Is On Schedule
iRacing’s Spark graphics engine has completed its vertical slice milestone and is now in production, with night lighting identified as the next priority and described as transformative.
