Auto Club Speedway
– Auto Club Speedway is now available for purchase and features four configurations. These configurations are as follows:
· Oval: 2 mile Speedway (day and night versions)
· Competition: 2.8 mile road course which utilizes parts of the oval and infield road course.
· Moto: 2.36 mile road course which also utilizes parts of the oval and the infield road course. This configuration features a chicane prior to Oval T1.
· Interior: 1.45 mile road course which is run exclusively in the infield area.
– We have provided setups this track for the various Stockcars, and the Dallara and the Silver Crown.
Ruf RT 12R – Preview
– We are releasing a preview of our new car, the Ruf RT 12R. Included are three versions:
· The 730 horsepower street car itself, in rear wheel drive (RWD) trim. This car demands a lot of respect: huge power, high speeds, treaded street tires and almost no downforce. If you brake early, expect lower mid-corner speeds, and apply throttle slowly and progressively, this car will give a very rewarding driving experience.
· The RUF C-Spec is a full-on race car, but one tailored to the single make, spec-class sports car series which have found increasing favor around the world in recent years.
· The RUF Track is more than capable of giving cars like the McLaren MP4-12C GT3 a run for their money.
Controls
– Fix a bug where sometimes shifter buttons could cease to work while driving.
– Clean up calibration wizard so that shift aid type is preserved when calibrating the clutch.
– Improve calibration detection to better handle combined axis.
– Make all controls user modifiable.
– Added app.ini [Force Feedback] reinitFanatecWheelDisplay flag to allow fanatec wheel displays to reinitialize when hot plugged, but default it off.
– Added app.ini [Force Feedback] enableHotPlug flag to turn off auto detect of new USB devices for users who have unstable USB environments
– Always output FFB telemetry even if no FFB device is available.
Chevrolet Silverado
– Corrected the richmond_fixed setup to pass tech inspection.
Dallara IndyCar
– Updated these setups:
· barber_fixed
· indy_road_fixed
· lagunaseca_fixed
· montreal_fixed
· motegi_gp_fixed
· sebring_fixed
· suzuka_fixed
· watkinsglen_fixed
Ford GT
– Fixed a bug in the pit crew windshield tearoff script that could cause the pitstop to get stuck in a loop. This bug was fixed on all other cars a few months ago, but got missed here.
ALSO SEE
Three iRacing Tracks Get Major Visual Overhauls in Season 2
Lanier National Speedway, Langley Speedway, and USA International Speedway all received full visual overhauls in the iRacing Season 2 build.
2026 Season 2 Initial Release Notes [2026.03.09.03]
The full official release notes for iRacing’s 2026 Season 2 build, posted March 10, 2026.
Barber Motorsports Park Has Been Fully Rebuilt in iRacing Season 2
Barber Motorsports Park has been rebuilt from the ground up in iRacing’s 2026 Season 2 update, with all-new laser scan data and a complete art overhaul. Existing owners get the upgrade for free.
Everything New in iRacing 2026 Season 2
Two new cars, a brand new street circuit, a rebuilt track, four new HUD features, and a stack of car class overhauls. Here’s everything in iRacing’s 2026 Season 2 build.
iRacing Is Collaborating with Microsoft Research on AI Driver Coaching
iRacing is building AI driver coaching natively into the sim through a Microsoft Research collaboration using a Large Action Model, currently in the integration phase.
iRacing’s New Graphics Engine ‘Spark’ Is On Schedule
iRacing’s Spark graphics engine has completed its vertical slice milestone and is now in production, with night lighting identified as the next priority and described as transformative.
