The TCR class received a full suite of updates in iRacing Season 2: new tires, engine changes, an 85-liter fuel tank, and handling improvements across the board.
iRacing Season 2 adds four new HUD features: Layout Profiles, a Visual Spotter, a Throttle and Brake Timeline, and two new Widgets. Here’s what they do and how to use them.
A BMW GTP pro called iRacing’s prototypes “floaty—like rain tyres in the dry,” reigniting the realism vs. feel debate. The community praises better cold-tire behavior but wants clearer limit feedback and smoother grip progression—changes a pending tire overhaul could deliver.
iRacing recently modernized the in-race experience with a powerful new framework. This updated iRacing Sim UI Guide covers exactly how to use these professional-grade tools. Specifically, the December 9th build introduced the revolutionary Widget Editor. Now, racers can finally tailor their on-screen information to fit their exact cockpit needs. Accessing the Customization Tools You can…
iRacing’s Season 4 update introduced a revised tire model for the GT4 class, and it’s proven to be one of the most impactful changes of the season. Drivers across multiple platforms have noticed a distinct shift in how the cars behave — particularly with tire temperature buildup, wear, and grip consistency over long runs. If…
The iRacing GTP hybrid MGU-K system has been completely overhauled in the latest season update. Drivers quickly noticed that manual hybrid controls such as Quali, Attack, and Build are now unavailable. Even with keybindings set correctly, the option is grayed out in the control menu, and the black box display no longer shows MGU-K mode…
The latest Williams-Toyota FW31 iRacing update has arrived, bringing a massive overhaul to the car’s aerodynamic simulation. iRacing engineers have spent months refining how air flows over the intricate wings and bodywork of the 2009 Formula 1 car. This technical update changes how the car reacts to changes in ride height and pitch. Drivers will…